Saturday 11 January 2014

Prelude to cancon + melton gaming


gidday team,

well happy new years i guess lol. this one is shaping up for me to be even more nerd orientated than the last one, but more on that later. lots of games lately, lots of dark elves


had a great xmas, spending the day with the gf and painting loads of lizo


you heard me right brothers, a days worth of washing later and that lot is about half done. what a keeper ay, im a very fortunate nerd!

so, cancon. missed it last year cos i had just started work, but am locked in for this year. its the mother of all oz tournies, 3 days and 8 games, this year has 130 signed up! dont think ive ever been to one that big and am looking forward to it. so apologies for the last couple month of what appeared to be little activity, vague battle reports, and no list run downs, but it was all while i was working out a list, basically.

this was no small thing brothers, let me tell you. ive played a LOT in the last two months. first i tried lizo, but couldnt really get the feel of it and prefered the elves. had a woc list that looked great on paper, but didnt really do well in the meta. then onto the delves, and all thought of other armies was lost. played all sorts of lists and all sorts of opponents, some of whom struggled to fit their deathstars in their deployment zone straight forward


 i was still working on a list on friday night, before we went out to melton yesterday for a 3 game cancon practice. so now the lists are in, lets see what whats come out the other end of the swedish comp wringer. the range for cancon is a 10-16, but the comp difference is added to scores every game, meaning you really need to get to as close as 16 as possible.

i took a l3 beasts, master bsb, metal l1, pair of hags, 5&10 driders, 18 sairs, 23 welves, 5 harpies, 21 executioners, 3 rbts and the obligatory 5 warlocks for a 15 comp. just briefly, cos this isnt what i ended up taking.
anyway, first game again against james brett, this time he had a 15.9 (i think) ong. he had a small savage bunker with l4, bsb and general, a block of night gobbos with a l2 and the usual tricks, 2x5 spiders, 2xchariots, couple of wolf heroes and a spider one, rok, dd and giant. i go first


i shoot and magic off the two gobbo heroes in the centre, and get a wound on the giant. his turn he moves up and glares at my witches for a few casualties. spiders on the left fail animosity and charge my warlocks, only to get slaughtered. dd kills a drider.

in my turn the driders both move behind his lines and start shadowing his giant and chariot, shooting the latter to death and putting another wound on the former. also account for his spider boss with a rbt. magic sees 5 wounds off the rok with a boosted sdoom, and i chaff up his savages with harpies.
charge the other chariot with warlocks which flees off the table. his dd blows up in his turn


his turn he charges the harpies, rallies the giant who had fled from the dead spider boss, sends a troll to chaff the witches. harpies get away from savages. i move around with the driders, and this turn shoot the giant, and polish off the rok with another searing doom. his warboss charges out of the savages into my exes, killing the champ, but losing the combat and holding. one of my hags charges the flank of his blocking troll,he saves 3/5 regens, then spews and stomps her lol. my turn the witches go in and kill it, only to be charged by gobbos!


i beat his warboss this time, but dont catch him. he rallies, so i move everything out of los of the savages on t6 and shoot another wound off his warboss. witches butcher the gobbos in two rounds, along with the l2 my bunker at the back rallies after fleeing from his warboss


and its a 16.1 to 3.9 i think? in any case, did good lol. despite only rewriting this list the night before, i felt i used it right in this game, avoiding the only thing i didnt want to fight and killing everything else.

next up i had to fight graaag. oh the horror, i was still smarting from the drubbing he'd given me on thurs. playing like an idiot doesnt help, folks.
he has a lord on dragon, bsb on manti, 2x10driders, med corsair block with assassin and l1 metal, 2x5-6 cold ones, 2 rbts and 5 warlocks. 15.4, meeting engagement, and greg defies logic to show us his best impression of his dragon


i go first, and think a boosted amber spear has a 36" range, king hitting his dragon. neither of us picked it up, i went and informed him in game 3. it doesnt matter in the end. i shoot a rbt


greg shoots of some chaff,  and gets in my face. i shoot some cold ones, and put executioners in front of the onrushing wave of driders. or bright riders in gregs case. warlocks take out another rbt. i cant get another spear or sdoom off


he charges his assassin out into my bsb who is foolishly poking out the side.  manti goes in for a clip, and driders in the flank. i lose and lose the bsb, but fail the steadfast and get caught
i charge the bunker into some driders, they flee. i charge em into an untouched unit and hope for a magic phase that doesnt arrive. they win, but he holds, and i get countered and lose the bunker.
hoping for a break, i heckle greg into charging the witches


in the end, this + a unit of cold ones are left. i kill the corsairs, but not the lord. lose both hags, and flee, but get away. ends up a 12. something to 7. something against. could of been worse i guess.

then next i get another shirts off man, johannes's comp 16 wood elves, and a bad matchup for me!
hes got ancient treeman with those damn netlings, l3 on beasts, hodarrow bsb, 3 units of archers, some dryads, wild riders, 6 treekin and another treeman. bftp and he goes first


taking a disliking to my warlocks, he shoots em with little success thanks to my new dice. other than that, its my turn. i take a gamble, and charge the to driders into the flank of his treekin. i kill one, lose two, and win the combat, but fail to catch him by 1! gah! totally worth a shot though, not to mention the look on his face lol


thats why they're over in the centre now. we trade shots, i kill some dryads and archers, and searing doom off a couple more treekin. block his treeman with harpies, who fail a terror test lol. he moves the other treeman out to bait my witches. he moves the remaining 4 wild riders up to try nab the last rbt, but then i disgust him by hitting and wounding with all 6 shots, killing the unit lol


more new dice hilarity was to come when a wildformed hag with the ogre blade rolled for her rune of khaine and got 3 extra attacks. 7 hits, 7 wounds, your treeman just got hagged. much disbelief was had, and johannes promptly amber speared the entire unit down the flank and shot both hags. the hilarity was over for me.

then his ancient overruns through the harpies into the exes. i do two wounds to his 1(!), and he breaks! i immediately opt to pursue foolishly, and dont catch his big roll, but do expose the flank to treekin. he charges and i think im safe by fleeing through an eagle, until i roll a 3 and am caught.


its looking grim, i lose my searing doom to an earlier miscast, so all the characters bail out behind the ruins and the corsairs mull their fate


not content with his massive win, the rallied treeman then strangleroots the l1 and its a 17-3 against.
ah well, not much gets past ol johannes, and hes got another solid list.

still, despite the losses i left melton in a good mood, thanks again to the d6 guys. then at home later washing the nerd stench offa me, i had a brainwave, reflecting on the games and the list, and subsequently submitted this last night, my much ruminated final cancon list!!

l3 beasts, steed, mr3, II, scroll

master, bsb, ha&sdc, dhelm, totshard, dawnstone, halberd
l1 metal
hag, rune of khaine, ogre blade
hag, rune of khaine, obsidian blade

5 driders, shields &rxb
10 driders, shields &rxb
18 sairs, fc,ahw
23 welvs, fc, boeflame

5 harpies
3 rbts
21 exes, fc

6 warlocks, champ

so now instead of wasting them down a flank,i can finally use my warlocks correctly, with the l3 in there as a bunker. i can also utilize the corsairs as a 3rd combat unit - albiet somewhat limited, but at least with the bsb in there i can get some wounds, and not just have it sitting behind everything doing nothing. i am very fond of flaming witches, and very much of death hags. executioners havent really delivered yet, but they have not been correctly utilised.

but there we have it. will probably have one more game, hopefully more, before the 25th, but looking forward to it. next up are post cancon plans and lists, so stay tuned for more soon, and take your shirt off!






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